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AAA PC GAMES 2015 LIST FREE
Level of game polish/number of bugs: Destiny 2 was relatively free of game-breaking bugs and came well-polished.
AAA PC GAMES 2015 LIST SERIES
It has recently been upgraded for the new generation of consoles (the PlayStation 5 and Xbox Series X/S) as well. Later, when Google Stadia was released, Destiny 2 was re-released as an F2P game by Activision across all platforms.
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Game scope: The game features a multiplayer “shared-world” environment with elements of role-playing games.Team size: For Destiny, according to Butcher, the game’s lead engineer, “If you count all of the test and development and support staff then we’re over 400 people.” Destiny 2 has at least that many if not more, considering the new content they keep releasing.Development budget and marketing push: According to Activision Blizzard’s CEO, it costs $500 million to develop and market Destiny games.In May 2020, the developing studio CD Projekt Red announced it had sold 50 million units in a tweet. When The Witcher 3: Wild Hunt launched in 2015, it sold nine million units that year. Higher threshold for success: Ideally these games sell upward of 2~ million copies to break even if not be profitable, though this depends on their total budget.Studio size and whether they’ve made AAA titles before: These games are usually made by large, established studios or talent experienced in making them.For example, Skyrim, Dragon Age Inquisition, and FIFA. Franchise release: These games are usually intended to become a franchise post-success.Hiring famous and established voice actors and character models is a well-established process for these games. Level of game polish/number of bugs: Triple-A games should ideally be well polished and have a small number of glitches or bugs due to the large number of people working on it and budget.Beautiful cinematic trailers and bonuses on pre-orders are other ways these games have improved marketing. An example would be Madden NFL 2002 buying Super Bowl ads. Marketing often focuses on generating hype for the game through a large number of campaigns, sponsorships, collaborations, and the like. marketing budget of around $100 million, back when it was released in 1997. An example would be Final Fantasy VII, which cost around $45 million to make, and had a U.S. Marketing push: Marketing budgets can also be similar to or even higher than the development cost.These games are made for newer generations of consoles and a higher calibre of PCs. These studios often develop their own proprietary game engines, such as Epic Games’ Unreal Engine and use expensive technologies like motion capture to render gorgeous cinematics and smooth character movement. Technology usage: They tend to use the latest technologies like game engines, custom development tools, and more.Graphics quality: They are expected to be high quality and have the latest in graphics technology such as real-time ray tracing, particle effects, and detailed textures.Genres: Action, Adventure, Shooter, RPGs, and Sports are the most commonly seen genres.Game scope: These games usually have several features and modes and are narrative based.For instance, at Ubisoft, AAA game development involved 400 to 600 staff for open world games, split across multiple locations and countries Team size: The production teams for AAA title video games are huge, with at least 50 to 100 employees working on it.It is estimated that GTA V cost over $137 million just to develop. For example, The Witcher 3: Wild Hunt had a development budget of $81 million. Development budget : These games have a massive budget, usually ranging upward of $50 million.